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Incubation Unit Material

In that project my main goal was to create textures entirely in Substance Designer and push my skills furthermore. Also trying to handle complex graph and Sci-Fi design material.
By the way of making that material i've created Height Boolean Blend filter which helped me a lot.

I were inspired by Blade Runner 2049 color pallets and atmospheric lighting effects.

Sketchfab

SSS render

SSS render

Flat Plane Render

Flat Plane Render

SD Preview

SD Preview